Traits
Exclusive
Insect Wings (Exclusive Trait)
Category: Exclusive
Description:
Small sized insect-wing shaped appendages that protrude from the back. These are entirely useless for flight, making them primarily an aesthetic trait.
Requirement:
Available Year Round (Events, Foraging for "Insect Wing Fragments")
- A pair of bug wings resembling either those of a regular dragonfly, moth, and/or butterfly.
- Maximum size limit of a bug wing is about the same length as their arm (from shoulder to hand).
- This trait can be applied to one, some, or all wings on the design, and can be used to create a split set of wings (EG: 1 Cherub + 1 Bug Wing)
- (Note: this trait does not add ADDITIONAL wings past the 2 wing limit.
- Please see [quad wing] for more details.
- Cannot create hybridized wings (Eg: merging parts/sections of one wing type into parts of another wing type.)
- This trait cannot be applied to these Grem types: Mantagrems (they come with their own set of default wings.)
- This trait can be applied to the following Grem types with the use of the appropriate applicator item:
- Grem2
- Snowgrem
- Growls
If applied to a Growl:- This trait can entirely replace the default wings with this wing type OR can create a split set of wings. (ex: one bug wing, one cherub wing) You may not create hybridized wings with this trait.
Quadruple Wings (Exclusive Trait)
Category: Exclusive
Description:
Two sets of faux-wings that protrude from the back. These are entirely useless for flight, making them primarily an aesthetic trait.
Requirement:
Can be applied through the use of [Enchanted Mirror]
- The max amount of wings total with this trait is 4. (2 pairs.) (See E.1)
- There may not be less than 4 or more than 4 wings total. (Losing a wing due to injury is fine, but the base of the lost wing must still be visible.)
- This trait does not add wings if the Grem has none. It can only be used if the Grem already has a pair of pre-existing wings. (ex: Cherub/Bat/Insect wings)
- This trait will duplicate the appearance of any pre-existing wings. (Ex. if your grem has 1 Bat + 1 Cherub wing then it will duplicate that set.)
- The position of the wing traits for the second set is allowed to swap sides. (Ex. If the first set was (left) Cherub (right) Bat, then the second set can be (left) Bat (right) Cherub, as long as the type of wing trait is the same.)(See E.2)
- The amount of each type of wing must be equal, 2:2. (Ex. You cannot have 1 Cherub and 3 Bat wings.)
- Only a max of 2 different wing types may be used in combination with this trait.
- New wing traits cannot be applied to Quad Wing to give 3+ different types of wings. (See E.3)
- Wing types may be swapped out with the use of the appropriate trait items in a redesign, but if your grem already has 2 different wing types applied, then you would have to replace at least one wing type entirely with another. (Ex. If your grem has Cherub + Bat quad wings, you may change the type of wing to Moth + Bat, but you will need to remove/replace Cherub entirely to do so.)
- This trait can be paired with the Larger Wing trait to increase the wing size.
- This trait cannot be applied to these Grem types: Mantagrems
- Positioning:
✔ This trait must be placed on the back, below the pre-existing set of wings or just above the tail. (Cannot be placed outside of the back area.)
✖ Second set of Wings CANNOT be placed onto the tail trait. (See E.4)
Illustrations by Mrgremble